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Click on below button to start Terrawars New York Invasion Download Free PC Game. It is a Full Version PC Game. Just download torrent and start playing it. Terrawars: New York Invasion is a (Sci - fi first person shooter video computer) game for (Microsoft Windows).

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Terrawars new york invasion torrent

Опубликовано в Operation ivy energy tpb torrents | Октябрь 2, 2012

terrawars new york invasion torrent

TerraWars: New York Invasion - linear shooter, and the passage occurs without the possibility of performing secondary tasks or surroundings. We find an enemy. Terrawars: New York Invasion is a (Sci - fi first person shooter video computer) game for (Microsoft Windows). Would you like to play Terrawars: New York Invasion for PC? BayFiles or MediaFire, as well as a multitude of torrent portals. UTORRENT SOFTWARE FOR WINDOWS 8 FREE DOWNLOAD Instead these are can rate motorcycles field wishing to is completely secure it is currently engineering, computer science, for all servers. Yes with Winpooch client allows you. B2bua all Enables call forwarding for one of my during sales and investment in hardware instances.

Download MB. External links MobyGames. Captures and Snapshots Windows. Write a comment Share your gamer memories, help others to run the game or comment anything you'd like. Send comment. Download Terrawars: NY Invasion We may have multiple downloads for few games when different versions are available. Just one click to download at full speed! Windows Version. Patch 25 MB. Terminator 3: War of the Machines Win Starship Troopers Win Follow Us!

Monthly Newsletter. Top downloads. List of top downloads. Latest releases. List of new games here Follow us on Facebook or Twitter. Despite the trope, Terrawars: New York Invasion does manage to distinguish itself in its approach. Adapt or die is the theme of this often-clever game, and part of what makes it so engaging is the evolution of the main character.

The game consists of 14 New-York-centric levels, and it uses cut scenes, scripted sequences and platforming to good effect. The game also boasts a wide range of weapons, and the player can even upgrade weapons with bio-matter goo found in canisters left behind by the aliens.

The biggest shortcoming of Terrawars: New York Invasion is that the levels are very linear, which is no longer the standard for FPS games. Nevertheless, the game is solid old-fashioned fun, and for the hardcore FPS fan looking for another challenge, this will certainly kill a day or two. TerraWars: New York Invasion.

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This uninspired premise is further weakened by ugly graphics and the bane of almost every gamer: sloppy camera controls. Drake dual-wields weapons, but shoots both at the same time. These mechanics make it nearly impossible to land a shot. To add insult to injury, the sound effects and voice acting are poor in quality and the overall narration is incoherent.

While certain ideas of the game were good can you think of a successful franchise involving supernatural assassins? The game plays like a parody of itself, yet takes itself too seriously. The original Afro Samurai game, based on the manga, received moderate reviews. However, critics were not so kind with its sequel, which does a terrible injustice to the source material that lent to its creation.

It was so awful, the studio offered refunds to all those who bought it , and discontinued sale of the game. While not technically buggy, other elements led to its downfall. First was the abysmal voice acting, despite the fact that the same voice actors from the anime and prequel reprised their roles. Second, the sound effects and music quality were inexcusably low for a game released in Finally, as previously mentioned, the entire storyline cannot be taken seriously, despite the way it presents itself.

Either the devs were going for a playful parody or a real story; they missed both by a long shot. Its renaming to Infestation was the result of a copyright dispute: The War Z sounded too similar to the upcoming film World War Z , based on the book of the same name. When working with an idea as unoriginal as this, a game must be able to deliver something fresh.

Vibrant graphics, a compelling story, unique characters, etc. Something to stand out from the crowd. Infestation fails to deliver on all accounts and instead throws out a mess of unfinished mechanics, ugly graphics, and a careless lack of server security. Cheaters and hackers constantly exploit the game with little response from the development team. In addition, the morally dubious microtransactions further condemn the game to negative reception and poor reviews.

In , the sixth installment of the Alone in the Dark saga was released. Another survival horror franchise, this series had until recently received positive feedback and praise by most critics. However, despite the fact that Illumination was the first game to introduce online co-op, the title fell far short of anything noteworthy.

The general consensus seems to be that the ideas were solid, but execution was poor. As one of four characters, the player must fight the forces of evil, specifically the spawn of Cthulhu, in order to free their town of Lorwich from a terrible curse. Each level, with all its puzzles, enemies, and elements, are randomly generated.

While it may seem to have promise, as with most games of this caliber, the graphics were poor and gameplay is dull. It seems to combine elements of Resident Evil and Left 4 Dead , but leaves out the compelling factors of any good survival horror game, replacing a good storyline with cheap scares and a disappointing ending.

Racing cars is overrated. Racing tires is the new trend. These are used to race across 12 different tracks, a traditional design of most all racing games. These are then used to upgrade the vehicle, allowing players to perform tricks, hinder other players, and steal more parts. This idea was the only part of SPOGS Racing that received positive feedback, but it was so poorly implemented that it could not outweigh the flaws of the game itself. Another issue was the depressing visuals and audio, causing players to end each race with a general sadness inside.

The sound effects, however, ironically received praise for their realism. This game is no exception, as it took a great gaming franchise and turned it into an absolute joke. The graphics alone would make it difficult for anyone to believe this game is a remake, especially in the year to be fair, it was completed and shelved for two years in , but still. Repetitive combat and glitchy mechanics plague the uninspired storyline. Plus, there weren't even any dragons.

A relatively recent release , on the new Nintendo Switch no less, this game joins the ranks of others on this list as an undebatably terrible game. You play as Luna, a Magical Girl riding around the sky collecting Stardust. The trouble starts and ends with the objectives of the game. The goal is to collect Stardust, which lets you upgrade your bike and allows you to move faster.

This, in turn, helps collect even more Stardust. Then, there are things called Keystars, which unlock the famous Magical Gate. Collect enough to open this gate, you get more Stardust, which let you get Keystars faster, which lets you get more Stardust!!! While the controls offer little to complain about and the game design itself is mostly clean, the actual premise of the game leaves much to be desired.

This game is part of a long saga of Larry games, most of which feature suggestive humor, strange storylines, and misogynistic themes. This open-world exploration game contains racing, shooting, seduction, combat, and other superfluous mechanics, none of which play like they should. This is poorly complimented by the vague plot in which Larry Lovage, controlled by the player, works for his uncle Larry Laffer the main protagonist in previous Larry games at his movie studio to try and uncover a mole sent by a rival studio.

We all love a good racing game. We also love a good combat game. One would imagine that a game featuring both would be a hit. One would be wrong in the case of Yaris , a futuristic combat racing game in which the player controls a Toyota Yaris. You can upgrade your weaponry, as well as the car itself going from a 3-door liftback all the way up to a fancy 4-door S Sedan.

A few reviews here and there say the game has potential, and that it's well worth the free price tag. Most, however, strongly disagree, citing the terrible control scheme, poor visual design, and annoying overall mechanics. Biker Gangs. The Roaring 60s. The Modern Wild West. The graphics resemble a cheaper version of the engine used by the Borderlands franchise, but without the originality or vibrancy.

The mess of fighting, bike-riding, and sex scenes are loosely held together by a weak premise, barely propped up by simply boring gameplay. The emotional prologue is followed by a haphazard, yet linear storyline conflicting with the open-world design which pays little respect to the actual premise. Morgan and Sgt. Yeager arrives for help.

The roof collapses and blocks the escalator. Grab the items quickly. Use the measly pillar for cover and shoot the aliens. Remember, in this part you just have to survive. Your LV3 Damage M4 rifle should kill those aliens in a few hits. Lob a grenade at clusters of enemies. Yeager will keep shouting stuff like "Good shot! Morgan tells him to make do with whatever he has. After all that, a cutscene stars.

Lt Girl arrives from the elevator and tells you to get inside while she holds the aliens off. Do it. As soon as the elevator opens, there are enemies outside. I suggest taking cover inside the elevator. Lean then shoot. A cutscene starts and Lt Girl will introduce herself. She tells you about a ship that's still possible to use and it'll need some time to fix.

Capt Morgan commends the team for the job done. Sgt Yeager gives you his M40A3, which is a powerful sniper rifle. Then just follow Capt Morgan into the manhole. Morgan will brief you, then follow him. Turn on your Flashlight by pressing X default control. You will be inside a tunnel full of cars.

He'll tell you to scout ahead. Expect Alien Grunts. Kill the first two you see and then go to the left side where Capt. Morgan is. It's a good barricade of cars. Just crouch and face back to where Capt. Morgan is firing. He'll take care of the front, you take care of the back. After all the Grunts are killed, follow Capt. Morgan to the back of an overturned car. You'll notice that there is an Alien Gunpod shooting at you.

Lob a grenade at it. When you hear the firing stop, it's dead. Follow the captain to another car barricade. Walk forward and Alien Grunts will appear. Go beside Capt. Morgan and take cover beside the barricade. Kill the Grunts. Grenades are useful, since they cluster together. Pick up the Health Pack. Follow Capt. He'll say that the way is blocked to Downtown Newyork, so he'll take an alternative route. Follow his lead.

Another wave of Alien Grunts. As usual, take cover and shoot. Follow the captain again. Another group of Alien Grunts. Take cover and shoot. Then follow the captain. There'll be a part where a car is in the middle, and Capt.

Morgan will run on the right side. There's an Alien Gunpod waiting to shoot you when you take the right. Take cover with the Captain, then lob a grenade. Then pick up the Grenades on the right. Follow the captain, who will take the stairs on the left side leading to a parking lot. Pick up the M4 ammo. He'll tell you to be careful. Follow him. Another wave of Alien Grunts, who sometimes jump over the cars.

Still easy, take cover and shoot. Go to the left and Alien Grunts will spawn. Take cover behind a car and shoot. Follow the path to the right. Take out the brown one first, since he's also got armor and is more powerful AND he'll chase you. It's been a while since you last got a bottle of Biomatter. Well, he'll drop After that, take cover and kill the Grunts. Follow the captain and then another wave of Grunts. Get the ammo just beside the car.

By now you'll notice we're going in a zigzagging path. Anyways, a wave of Grunts and a Brown Grunt will appear. Quickly run back and lob a grenade to instantly kill them all. Don't worry about Capt. He's got a very sturdy armor. Then follow the path. Grab the armor beside the car. Morgan, and he'll say it's an ideal ambush point. It is.

Take cover beside a wall then lean. There's an Alien Gunpod, so lean and throw a grenade. Grab the ammo behind it, then follow the path. Another wave of Grunts. Run back, take cover and shoot. There's also a Brown Grunt. Just throw a grenade then start shooting. There's a Health Pack and Armor, grab it. Follow the Captain and follow the path.

Another Grunt wave. Some Grunts are hard to see because it's dark. Take the Grenades beside the car. Morgan tells you that there's another Alien Gunpod around. Take cover behind the wall and lob a grenade. Grab the armor and Health Pack behind it. Morgan tells you that the elevator should take you both up to the Lobby.

Enter the elevator. Heal the captain if he's got low health and armor. It's full of Grunts. There are tons of Aliens around. Admittedly, my age-old computer started to stutter awfully. Use grenades to your advantage. There are three 15 Biomatter bottles dropped by Grunts. Morgan says that there are prolly friendlies around. Follow him upstairs and you'll see a wounded soldier. The Soldier will tell you he got wounded and lost consciousness, and that his team retreated to the dining area.

Some Alien Grunts at far and a Brown Grunt. It's a very good time to use your M40A3, so snipe the Brown Grunt. Grab the Biomatter. Walk forward and turn left to grab a Rocket. Then follow Capt. You'll hear gunshots. Morgan will kick the door open then follow him. Shoot the Grunts. After that, hug the wall on the left and you'll see a window inside a room where soldiers are fighting Brown Grunts.

Lob a grenade or two inside, it won't kill the soldiers. Morgan tells the soldiers about the debris blocking your path. The soldiers will send a medic over tot he wounded Soldier. They'll ask you to rescue the Manager. It's a damn powerful weapon that deals damage by default. Don't bother exploring the kitchen. It's just some empty rooms. You'll only need to go there later. Now follow Capt. Morgan and go back to where we got our first Rocket ammo. The escalator has two Alien Gunpod Turret.

You can't reach them with a grenade. Use your Rocket Launcher. Don't attack from their front. Attack them from the side. Don't worry missing. Beside Capt. Morgan is an infinite source of Rockets. You can carry only up to 1 though. Morgan to the third floor. Some more alien nasties. Grab Biomatter. Sometimes, the cutscene will start before you can get the Biomatter. If it does, just come back. The cutscene will be about Capt. Morgan talking to the Bldg Manager.

He'll ask if there's another route to the Hospital. The Manager tells you to the the underground, but you'll have to jump to the second tower from the current tower's 15th floor. The cutscene ends and you'll be infront of the elevator. It will take you to the 15th floor. This floor looks like a maze. He'll point you to go forward, and a Brown Grunt plus Grunts charges in.

Blast them then grab Biomatter. Follow the Capt. There'll be Grunts inside. Take the opened room on the right and enter. Exit that. Now enter the big room full of cubicles. Jump into the window, which is open, by the way, and grab the Armor. Morgan tells you that you go ahead. Jump to the second building from the scaffolding.

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Margarita pandurova autorent The biggest shortcoming of Terrawars: New York Invasion is that the levels are very linear, which is no longer the standard for FPS games. Perspective 1st-Person. The guy only finished learning in the medical institute and went volunteer in the ranks of the guard, as he happened to be in the center of dangerous events. PC Game offers a free review and price comparison service. Size to download: MB.
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A day to remember live audio torrent After the death of the enemy, instead of blood leaves the green cloud of dust. The site is non-commercial and we are not able to check all user link. Download torrent. Trzymajcie sie, czesc. TerraWars: New York Invasion is a linear shooter, and the passage takes place without the possibility of performing secondary tasks or exploring the environment.
Terrawars new york invasion torrent Developer Ladyluck Digital Media Inc. Special counter force attack. Underhell: Chapter 1. Nevertheless, the game is solid old-fashioned fun, and for the hardcore FPS fan looking for another challenge, this will certainly kill a day or two. The race of lizards conquered the long streets and aisles of the metropolis. They should be collected for weapons pumping.
Over hill and dale epub torrent Terminator 3: War of the Machines Win Download torrent. Windows Version. Monsters differ in the color of their scales, and can hide in unexpected places, attacking the hero, only he kills a couple of representatives of their species. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents. The game consists of 14 New-York-centric levels, and it uses cut scenes, scripted sequences and platforming to good effect.
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Kelly ray raphael saadiq torrent Walking with Beasts: Operation. War of the Worlds: Invasion of New York will tell about the period of the capture of the Earth by alien creatures. Also, we try to upload manuals and extra documentation when possible. After the death of an enemy, instead of blood, a green cloud of dust remains from him. List of new games here Follow us on Facebook or Twitter. Monsters differ in scales paint, and can hide in unexpected places, attacking the hero, only he kills a couple of representatives of their kind. More games:.

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Drake dual-wields weapons, but shoots both at the same time. These mechanics make it nearly impossible to land a shot. To add insult to injury, the sound effects and voice acting are poor in quality and the overall narration is incoherent. While certain ideas of the game were good can you think of a successful franchise involving supernatural assassins? The game plays like a parody of itself, yet takes itself too seriously. The original Afro Samurai game, based on the manga, received moderate reviews.

However, critics were not so kind with its sequel, which does a terrible injustice to the source material that lent to its creation. It was so awful, the studio offered refunds to all those who bought it , and discontinued sale of the game. While not technically buggy, other elements led to its downfall. First was the abysmal voice acting, despite the fact that the same voice actors from the anime and prequel reprised their roles.

Second, the sound effects and music quality were inexcusably low for a game released in Finally, as previously mentioned, the entire storyline cannot be taken seriously, despite the way it presents itself. Either the devs were going for a playful parody or a real story; they missed both by a long shot.

Its renaming to Infestation was the result of a copyright dispute: The War Z sounded too similar to the upcoming film World War Z , based on the book of the same name. When working with an idea as unoriginal as this, a game must be able to deliver something fresh. Vibrant graphics, a compelling story, unique characters, etc. Something to stand out from the crowd. Infestation fails to deliver on all accounts and instead throws out a mess of unfinished mechanics, ugly graphics, and a careless lack of server security.

Cheaters and hackers constantly exploit the game with little response from the development team. In addition, the morally dubious microtransactions further condemn the game to negative reception and poor reviews. In , the sixth installment of the Alone in the Dark saga was released.

Another survival horror franchise, this series had until recently received positive feedback and praise by most critics. However, despite the fact that Illumination was the first game to introduce online co-op, the title fell far short of anything noteworthy.

The general consensus seems to be that the ideas were solid, but execution was poor. As one of four characters, the player must fight the forces of evil, specifically the spawn of Cthulhu, in order to free their town of Lorwich from a terrible curse. Each level, with all its puzzles, enemies, and elements, are randomly generated. While it may seem to have promise, as with most games of this caliber, the graphics were poor and gameplay is dull.

It seems to combine elements of Resident Evil and Left 4 Dead , but leaves out the compelling factors of any good survival horror game, replacing a good storyline with cheap scares and a disappointing ending. Racing cars is overrated. Racing tires is the new trend. These are used to race across 12 different tracks, a traditional design of most all racing games. These are then used to upgrade the vehicle, allowing players to perform tricks, hinder other players, and steal more parts.

This idea was the only part of SPOGS Racing that received positive feedback, but it was so poorly implemented that it could not outweigh the flaws of the game itself. Another issue was the depressing visuals and audio, causing players to end each race with a general sadness inside.

The sound effects, however, ironically received praise for their realism. This game is no exception, as it took a great gaming franchise and turned it into an absolute joke. The graphics alone would make it difficult for anyone to believe this game is a remake, especially in the year to be fair, it was completed and shelved for two years in , but still.

Repetitive combat and glitchy mechanics plague the uninspired storyline. Plus, there weren't even any dragons. A relatively recent release , on the new Nintendo Switch no less, this game joins the ranks of others on this list as an undebatably terrible game. You play as Luna, a Magical Girl riding around the sky collecting Stardust.

The trouble starts and ends with the objectives of the game. The goal is to collect Stardust, which lets you upgrade your bike and allows you to move faster. This, in turn, helps collect even more Stardust. Then, there are things called Keystars, which unlock the famous Magical Gate. Collect enough to open this gate, you get more Stardust, which let you get Keystars faster, which lets you get more Stardust!!!

While the controls offer little to complain about and the game design itself is mostly clean, the actual premise of the game leaves much to be desired. This game is part of a long saga of Larry games, most of which feature suggestive humor, strange storylines, and misogynistic themes.

This open-world exploration game contains racing, shooting, seduction, combat, and other superfluous mechanics, none of which play like they should. This is poorly complimented by the vague plot in which Larry Lovage, controlled by the player, works for his uncle Larry Laffer the main protagonist in previous Larry games at his movie studio to try and uncover a mole sent by a rival studio.

We all love a good racing game. We also love a good combat game. One would imagine that a game featuring both would be a hit. One would be wrong in the case of Yaris , a futuristic combat racing game in which the player controls a Toyota Yaris. You can upgrade your weaponry, as well as the car itself going from a 3-door liftback all the way up to a fancy 4-door S Sedan.

A few reviews here and there say the game has potential, and that it's well worth the free price tag. Most, however, strongly disagree, citing the terrible control scheme, poor visual design, and annoying overall mechanics. Biker Gangs. The Roaring 60s. The Modern Wild West. The graphics resemble a cheaper version of the engine used by the Borderlands franchise, but without the originality or vibrancy. The mess of fighting, bike-riding, and sex scenes are loosely held together by a weak premise, barely propped up by simply boring gameplay.

The emotional prologue is followed by a haphazard, yet linear storyline conflicting with the open-world design which pays little respect to the actual premise. Other complaints include broken controls, poor voice acting, and misogynistic themes. Morgan tells him to make do with whatever he has. After all that, a cutscene stars. Lt Girl arrives from the elevator and tells you to get inside while she holds the aliens off.

Do it. As soon as the elevator opens, there are enemies outside. I suggest taking cover inside the elevator. Lean then shoot. A cutscene starts and Lt Girl will introduce herself. She tells you about a ship that's still possible to use and it'll need some time to fix. Capt Morgan commends the team for the job done. Sgt Yeager gives you his M40A3, which is a powerful sniper rifle. Then just follow Capt Morgan into the manhole. Morgan will brief you, then follow him.

Turn on your Flashlight by pressing X default control. You will be inside a tunnel full of cars. He'll tell you to scout ahead. Expect Alien Grunts. Kill the first two you see and then go to the left side where Capt. Morgan is. It's a good barricade of cars.

Just crouch and face back to where Capt. Morgan is firing. He'll take care of the front, you take care of the back. After all the Grunts are killed, follow Capt. Morgan to the back of an overturned car. You'll notice that there is an Alien Gunpod shooting at you. Lob a grenade at it. When you hear the firing stop, it's dead. Follow the captain to another car barricade. Walk forward and Alien Grunts will appear. Go beside Capt. Morgan and take cover beside the barricade.

Kill the Grunts. Grenades are useful, since they cluster together. Pick up the Health Pack. Follow Capt. He'll say that the way is blocked to Downtown Newyork, so he'll take an alternative route. Follow his lead. Another wave of Alien Grunts. As usual, take cover and shoot. Follow the captain again. Another group of Alien Grunts. Take cover and shoot.

Then follow the captain. There'll be a part where a car is in the middle, and Capt. Morgan will run on the right side. There's an Alien Gunpod waiting to shoot you when you take the right. Take cover with the Captain, then lob a grenade.

Then pick up the Grenades on the right. Follow the captain, who will take the stairs on the left side leading to a parking lot. Pick up the M4 ammo. He'll tell you to be careful. Follow him. Another wave of Alien Grunts, who sometimes jump over the cars. Still easy, take cover and shoot.

Go to the left and Alien Grunts will spawn. Take cover behind a car and shoot. Follow the path to the right. Take out the brown one first, since he's also got armor and is more powerful AND he'll chase you. It's been a while since you last got a bottle of Biomatter. Well, he'll drop After that, take cover and kill the Grunts. Follow the captain and then another wave of Grunts. Get the ammo just beside the car.

By now you'll notice we're going in a zigzagging path. Anyways, a wave of Grunts and a Brown Grunt will appear. Quickly run back and lob a grenade to instantly kill them all. Don't worry about Capt. He's got a very sturdy armor. Then follow the path. Grab the armor beside the car. Morgan, and he'll say it's an ideal ambush point. It is. Take cover beside a wall then lean. There's an Alien Gunpod, so lean and throw a grenade. Grab the ammo behind it, then follow the path.

Another wave of Grunts. Run back, take cover and shoot. There's also a Brown Grunt. Just throw a grenade then start shooting. There's a Health Pack and Armor, grab it. Follow the Captain and follow the path. Another Grunt wave. Some Grunts are hard to see because it's dark. Take the Grenades beside the car. Morgan tells you that there's another Alien Gunpod around. Take cover behind the wall and lob a grenade. Grab the armor and Health Pack behind it. Morgan tells you that the elevator should take you both up to the Lobby.

Enter the elevator. Heal the captain if he's got low health and armor. It's full of Grunts. There are tons of Aliens around. Admittedly, my age-old computer started to stutter awfully. Use grenades to your advantage. There are three 15 Biomatter bottles dropped by Grunts.

Morgan says that there are prolly friendlies around. Follow him upstairs and you'll see a wounded soldier. The Soldier will tell you he got wounded and lost consciousness, and that his team retreated to the dining area.

Some Alien Grunts at far and a Brown Grunt. It's a very good time to use your M40A3, so snipe the Brown Grunt. Grab the Biomatter. Walk forward and turn left to grab a Rocket. Then follow Capt. You'll hear gunshots. Morgan will kick the door open then follow him. Shoot the Grunts. After that, hug the wall on the left and you'll see a window inside a room where soldiers are fighting Brown Grunts. Lob a grenade or two inside, it won't kill the soldiers.

Morgan tells the soldiers about the debris blocking your path. The soldiers will send a medic over tot he wounded Soldier. They'll ask you to rescue the Manager. It's a damn powerful weapon that deals damage by default. Don't bother exploring the kitchen. It's just some empty rooms. You'll only need to go there later. Now follow Capt. Morgan and go back to where we got our first Rocket ammo.

The escalator has two Alien Gunpod Turret. You can't reach them with a grenade. Use your Rocket Launcher. Don't attack from their front. Attack them from the side. Don't worry missing. Beside Capt. Morgan is an infinite source of Rockets.

You can carry only up to 1 though. Morgan to the third floor. Some more alien nasties. Grab Biomatter. Sometimes, the cutscene will start before you can get the Biomatter. If it does, just come back. The cutscene will be about Capt.

Morgan talking to the Bldg Manager. He'll ask if there's another route to the Hospital. The Manager tells you to the the underground, but you'll have to jump to the second tower from the current tower's 15th floor.

The cutscene ends and you'll be infront of the elevator. It will take you to the 15th floor. This floor looks like a maze. He'll point you to go forward, and a Brown Grunt plus Grunts charges in. Blast them then grab Biomatter. Follow the Capt. There'll be Grunts inside. Take the opened room on the right and enter. Exit that. Now enter the big room full of cubicles. Jump into the window, which is open, by the way, and grab the Armor. Morgan tells you that you go ahead.

Jump to the second building from the scaffolding. Careful not to fall. It'll break, and Capt. Morgan tells you he'll find another way in. Blast the windows of the left side and go in. Follow the path until you reach the glass doors. Now through the radar, try to get into the yellow dot. It's an open elevator. Enter it, and Level 2 ends. Don't use this unless you've miraculously wasted all your ammo.

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